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|Appearances||Kid Icarus: Uprising|
|Attack(s)||Launches explosive rocks, rapid-fire pellets|
Juggernauts are a machine enemy in Kid Icarus: Uprising. First appearing in Chapter 18, they are explained by Pit about how they were first developed as a defensive measure after the Hewdraw attack back in Chapter 3. Being modified catapults, they lob large rocks at perceived foes, exploding on impact. They also fire rapid-fire projectiles at its far ends to box its enemies are in.
While Palutena's mighty catapults aren't strictly alive, they are able to think and react on their own. They feed rocks from atop their heads into launchers, which hurl them at the foe like a pitching machine.