Health Recovery restores a portion of the user's health bar. Similar to food, health recovery does not work while Pit is in Crisis Mode, and, instead, the user receives the health after Crisis Mode is finished. The power is also deactivated and wasted if the user is attacked during the healing.
Description[]
Recover a little health.
Statistics[]
- Max Level: 4
- Use Count: 3 (both modes)
- Recovery Rate for V300+ weapons: 1.5 charges
- Power Type: Buff
- Default duration: 1.34 + 1.67L seconds (both modes)
- Effect: Health Recovery status applied to user
- Health Recovery status:
- Restores 1 HP every 1/10 second
- Removed immediately if user is hit
Uses[]
Level |
Uses |
---|---|
1 | 3 |
2 | 3 |
3 | 3 |
4 | 3 |