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Chapter 2: Magnus and the Dark Lord

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Chapter 2: Magnus and the Dark Lord

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Chapter 2: Magnus and the Dark Lord/Transcript

Previous

Chapter 1: The Return of Palutena

Next

Chapter 3: Heads of the Hewdraw

Magnus and the Dark Lord is the second chapter in the storyline of Kid Icarus: Uprising. The goal of this level will be to eliminate Dark Lord Gaol, who resides in a castle and is apparently overlooking a war between humans and the Underworld Army. In addition, this mission introduces Pit and Palutena to the character Magnus, the strongest swordsman and human of his time.

Air Battle

FullMoon

The war between humans and Gaol's minions.

Pit begins this mission in the dangerous and stormy clouds above a dark wasteland. Whirlwinds of air and lightning dominate this area, and many of Medusa's minions attack in full force. The lightning can prove to be fatal towards Pit and will strike across the screen on numerous occasions. Eventually, Palutena will send Pit down through a massive funnel cloud where the Underworld Army will give chase. Towards the bottom of the funnel cloud, numerous Gyrazers will begin to fire beams of energy across the screen that must also be avoided. From there, Pit will reach ground level and make his way through a foreboding canyon surrounded by jagged and pointed rocks. Numerous Syrens will glide after Pit during his flight through this area. Along the way, he will also pass over several tainted rivers and waterfalls and fly through a massive archway. Pit will then proceed into a cavern where he will have to battle multiple spiked cave creatures standing along the twisted structures within. Upon being taken back outside, Pit will be furiously chased down by a massive Belunka, forcing Pit to fly backwards and fight whilst Palutena guides him through a ravine. The Belunka will continue to pursue Pit until it either crashes into a pillar-like rock or is destroyed by Pit. At the top, Palutena will lead Pit to an open wasteland lit up by the massive full moon where they will witness a battle between the human race and the forces of the Underworld. The area is littered with fires producing large columns of smoke, and many flying enemies can be seen attacking the ground troops below. Even though Pit wants to help the human army, Palutena reminds him that the Power of Flight can only last for five minutes and that if he tries to help them, he may run out of flying time. With that in mind, Pit will finally make his way to the ghastly castle of Gaol.

Land Battle

The ground mission of this chapter is much longer than the last, with the Dark Lord's castle being a difficult trek to the throne room. Various Underworld Army troops are stationed here to defend the castle. Most of the troops appear to be Skuttlers. For the first part of the mission, Pit will have to make due on his own and deal with some new enemies, including the variety of Skuttlers that roam the palace. As Pit makes his way through the castle, he will run into Magnus, who is also fighting off the forces of the Underworld Army. While it is currently unknown where Magnus originates from, he is likely fighting alongside the human forces outside of the castle. He will make a deal with Pit and Palutena to work together since they share a common goal, which is to take down Dark Lord Gaol. As they advance further into the castle, Magnus will prove to be a very experienced fighter in comparison to Pit. This is shown when he is able to deduce that the Underworld Army set a trap by using a Treasure Box to lure them in, although Pit was quick to fall for the trick and get them both into trouble. Despite this, they are both able to make their way to the upper part of the castle where Gaol resides.

Boss Battle

Gaol image

Gaol before battle.

Upon reaching the throne room, Pit and Magnus will both battle Dark Lord Gaol. The boss has a variety of attacks.

Whirlwind Repulsion: when surrounded, Dark Lord Gaol spins around very quickly, using the cape to repel both Magnus and Pit.

Summon Skuttler: Dark Lord Gaol can summon Skuttlers to attack Magnus and Pit.

Dark Charge: Dark Lord Gaol will become surrounded in a dark lightning aura and then proceed to charge at Pit.

Dark Ray: if Magnus and/or Pit are close by, Dark Lord Gaol will hover in the air and then proceed to unleash a ray that will hit everything around her.

Reflector: Dark Lord Gaol can use energy to create a blue reflector shield, which will reflect all of Pit's shots back at him.

Dark Beam: Dark Lord Gaol fires off a beam of dark energy.

Dark Spears: Dark Lord Gaol summons spears made of dark energy and will aim them at Pit or Magnus.

After sustaining enough damage, Gaol will be defeated. However, in a startling turn of events, it is revealed that the dark lord is actually a human woman beneath the bulky armor. Magnus expresses sorrow at having to defeat Gaol, who was apparently his friend at some point before turning to Medusa's side. Palutena pulls Pit away before he can help, but she assures him that Gaol is still alive.

Trivia

  • During the flying sequence, Pit breaks the fourth wall by insulting the "dark lord" stereotype, as well as asking whether Gaol himself will be a miniboss or a final boss.
  • This is the first chapter with a Souflee, as it is seen during the Air Battle, but Palutena doesn't tell Pit about them until it is seen in Land Battle in Chapter 3.


Chapters in Kid Icarus: Uprising.
Medusa Arc 1. The Return of Palutena • 2. Magnus and the Dark Lord • 3. Heads of the Hewdraw • 4. The Reaper's Line of Sight • 5. Pandora's Labyrinth of Deceit • 6. Dark Pit • 7. The Seafloor Palace • 8. The Space-Pirate Ship • 9. Medusa's Final Battle
Viridi Arc 10. The Wish Seed • 11. Viridi, Goddess of Nature • 12. Wrath of the Reset Bomb • 13. The Lunar Sanctum • 14. Lightning Battle
Aurum Arc 15. Mysterious Invaders • 16. The Aurum Hive • 17. The Aurum Brain
Chaos Kin Arc 18. The Ring of Chaos • 19. The Lightning Chariot • 20. Palutena's Temple • 21. The Chaos Vortex • 22. Scorched Feathers
Hades Arc 23. Lord of the Underworld • 24. The Three Trials • 25. The War's End

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